[ A burst of static. His voice drops to a poisonous hiss. ]
Listen well and listen closely, Archivist, as I recount one tale out of the many, many I have witnessed over the long years. 'Tis the story of a once-grand city called Sil'dih, now all but forgotten by those of the modern day.
In the wake of the devastating flood that was the Sixth Calamity, survivors from Mhach, City of Mages, fled from the salt plains of Yafaem to the arid savanna of Thanalan and built a new kingdom there called Belah'dia. They sought to escape persecution for the war they had waged with their magicks, the overuse of which had first triggered the floodwaters. Oh, the city they built was grand, yet it soon collapsed to a war of succession within its royal family and thus split into the two city-states of Ul'dah and Sil'dih.
Sil'dih prospered under its ruler. It grew into an architectural marvel, famed for the aqueducts built to control the very floods they feared would sweep their land again. Its king devised sweeping financial reforms to further elevate his city's prosperity. Yet, like all men, this prosperity sowed greed in his heart. He taxed the people overmuch and they began to grow restless. An untimely drought swept through the land, further fanning the flames of unrest.
Ul'dah, envious of its sister-city and its accomplishments, coveted its wealth and its water and so declared war upon its twin. The two cities were evenly matched... Until one day, Ul'dahn mages devised an insidious powder capable of reanimating the dead.
They cast the powder over the walls of Sil'dih and waited. Within this once-prosperous city, the dead began to rise.
As the people of Sil'dih were devoured by the corpses of their own, their anguished screams were explained away to the Ul'dahn citizenry as Sil'dihn experiments to turn the dead against the living. Experiments they had begun. An atrocity they now attributed to their sister-city.
'Twas all the justification they needed to lead a crusade against Sil'dih and seal their gates, wiping out the entire city with a plague of Ul'dahn creation.
You will no longer find any mention of Sil'dih in Ul'dahn's history books for they ruthlessly suppressed all knowledge of it. Only its ruins remain.
Although I hear tell some of the dead may still be found walking deep within its aqueducts...
no subject
Listen well and listen closely, Archivist, as I recount one tale out of the many, many I have witnessed over the long years. 'Tis the story of a once-grand city called Sil'dih, now all but forgotten by those of the modern day.
In the wake of the devastating flood that was the Sixth Calamity, survivors from Mhach, City of Mages, fled from the salt plains of Yafaem to the arid savanna of Thanalan and built a new kingdom there called Belah'dia. They sought to escape persecution for the war they had waged with their magicks, the overuse of which had first triggered the floodwaters. Oh, the city they built was grand, yet it soon collapsed to a war of succession within its royal family and thus split into the two city-states of Ul'dah and Sil'dih.
Sil'dih prospered under its ruler. It grew into an architectural marvel, famed for the aqueducts built to control the very floods they feared would sweep their land again. Its king devised sweeping financial reforms to further elevate his city's prosperity. Yet, like all men, this prosperity sowed greed in his heart. He taxed the people overmuch and they began to grow restless. An untimely drought swept through the land, further fanning the flames of unrest.
Ul'dah, envious of its sister-city and its accomplishments, coveted its wealth and its water and so declared war upon its twin. The two cities were evenly matched... Until one day, Ul'dahn mages devised an insidious powder capable of reanimating the dead.
They cast the powder over the walls of Sil'dih and waited. Within this once-prosperous city, the dead began to rise.
As the people of Sil'dih were devoured by the corpses of their own, their anguished screams were explained away to the Ul'dahn citizenry as Sil'dihn experiments to turn the dead against the living. Experiments they had begun. An atrocity they now attributed to their sister-city.
'Twas all the justification they needed to lead a crusade against Sil'dih and seal their gates, wiping out the entire city with a plague of Ul'dahn creation.
You will no longer find any mention of Sil'dih in Ul'dahn's history books for they ruthlessly suppressed all knowledge of it. Only its ruins remain.
Although I hear tell some of the dead may still be found walking deep within its aqueducts...